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  1. <?xml version="1.0" encoding="UTF-8" standalone="no"?>
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  6.     <title>12.3.┬áSolid Noise</title>
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  11.     <link rel="up" href="ch06s12.html" title="12.┬áRendering filters" />
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  17.       <table width="100%" summary="Navigation header">
  18.         <tr>
  19.           <th colspan="3" align="center" id="chaptername">12.┬áRendering filters</th>
  20.         </tr>
  21.         <tr>
  22.           <td width="20%" align="left"><a accesskey="p" href="ch06s12s02.html">Prev</a>┬á</td>
  23.           <th width="60%" align="center" id="sectionname">12.3.┬áSolid Noise</th>
  24.           <td width="20%" align="right">┬á<a accesskey="n" href="ch06s12s04.html">Next</a></td>
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  30.       <div class="titlepage">
  31.         <div>
  32.           <div>
  33.             <h3 class="title"><a id="plug-in-solid-noise"></a>12.3.┬áSolid Noise</h3>
  34.           </div>
  35.         </div>
  36.       </div>
  37.       <a id="id3489039" class="indexterm"></a>
  38.       <div class="mediaobject">
  39.         <img src="../images/filters/filters-render-solidnoise.png" />
  40.       </div>
  41.       <div class="simplesect" lang="en" xml:lang="en">
  42.         <div class="titlepage">
  43.           <div>
  44.             <div>
  45.               <h4 class="title"><a id="id3489070"></a>Overview</h4>
  46.             </div>
  47.           </div>
  48.         </div>
  49.         <div class="informalfigure">
  50.           <div class="mediaobject">
  51.             <img src="../images/filters/examples/solid-noise.png" />
  52.             <div class="caption">
  53.               <p>
  54.         Example of turbulent solid noise.
  55.       </p>
  56.             </div>
  57.           </div>
  58.         </div>
  59.         <p>
  60.       This filter is found in
  61.       <span class="guimenuitem">Image>Filters/Render/Clouds/<span class="accel">S</span>olid Noise...</span>
  62.     </p>
  63.         <p>
  64.       Solid Noise is a great texture maker. Note that this noise is
  65.       always gray, even if you applied it to a very colorful image (it
  66.       doesn't matter what the original image looks like -- this filter
  67.       completely overwrites any existing background in the layer it is
  68.       applied to). This is also a good tool
  69.       for creating displacement maps for the 
  70.       
  71.       plug-in or for the      
  72.       
  73.       plug-in. With the "turbulence" setting active, the results look 
  74.       quite a bit like real clouds. An example is shown
  75.       below.  
  76.     </p>
  77.       </div>
  78.       <div class="simplesect" lang="en" xml:lang="en">
  79.         <div class="titlepage">
  80.           <div>
  81.             <div>
  82.               <h4 class="title"><a id="id3489135"></a>Options</h4>
  83.             </div>
  84.           </div>
  85.         </div>
  86.         <div class="variablelist">
  87.           <dl>
  88.             <dt>
  89.               <span class="term">Random Seed</span>
  90.             </dt>
  91.             <dd>
  92.               <p>
  93.             <span class="guilabel">Random Seed</span> controls the randomization
  94.             element. The <span class="guibutton">Randomize</span> checkbutton will
  95.             set the seed using the hardware clock of the computer.
  96.             There is no reason to use anything else unless you want to
  97.             be able to repeat the exact same pattern of randomization
  98.             on a later occasion.
  99.           </p>
  100.             </dd>
  101.             <dt>
  102.               <span class="term">Turbulent</span>
  103.             </dt>
  104.             <dd>
  105.               <p>
  106.             If you check this, you'll get very interesting effects,
  107.             often something that looks much like oil on water, or
  108.             clouds of smoke, or living tissue, or a Rorschach blot.  
  109.           </p>
  110.             </dd>
  111.             <dt>
  112.               <span class="term">Detail</span>
  113.             </dt>
  114.             <dd>
  115.               <p>
  116.             This controls the amount of detail in the noise
  117.             texture. Higher values give a higher level of detail, and
  118.             the noise seems to be made of spray or small particles,
  119.             which makes it feel hard. A low value makes it more soft
  120.             and cloudy.  
  121.           </p>
  122.             </dd>
  123.             <dt>
  124.               <span class="term">Tileable</span>
  125.             </dt>
  126.             <dd>
  127.               <p>
  128.             If you check Tileable, you'll get a noise which can be
  129.             used as tiles. For example, you can use it as a background
  130.             in an HTML page, and the tile edges will be joined
  131.             seamlessly. 
  132.           </p>
  133.             </dd>
  134.             <dt>
  135.               <span class="term">X and Y Size</span>
  136.             </dt>
  137.             <dd>
  138.               <p>
  139.             These control the size and proportion of the noise shapes
  140.             in X (horizontal) and Y (vertical) directions (range 0.1 
  141.             to 16.0).  
  142.           </p>
  143.             </dd>
  144.           </dl>
  145.         </div>
  146.       </div>
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  156.           <td width="40%" align="right">┬á<a accesskey="n" href="ch06s12s04.html">Next</a></td>
  157.         </tr>
  158.         <tr>
  159.           <td width="40%" align="left" valign="top">12.2.┬áPlasma┬á</td>
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  162.           </td>
  163.           <td width="40%" align="right" valign="top">┬á12.4.┬áFlame</td>
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  169.